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Crysis is an epic masterpiece combining the best of Science Fiction and First Person Shooters. It's the game everyones talking about, why you may ask, well, read on and you'll find out.

Crysis is the follow up to Crytek's first game and blockbuster, FarCry. Crytek has learned a lot since they made FarCry, they've learnt what was good about FarCry aswell as what was bad about FarCry.

So, what happens when you take the good, change the bad and then mix it up in to one big pot. You guessed it, you get Crysis.

Crysis will revolutionize gaming in more ways than one. It will give the gamer a whole new level of realism (thanks to the graphics) and will change what people call "immersive gameplay" (thanks to the gameplay and dynamics). Here is a summery from EA of what they say are "Key Features" of Crysis...

Key Features

  • An immersive story that puts you the player in the pivotal role to repel an alien invasion and save mankind.
  • A unique three-act structure that forces the player to use real-time armor and weapons customization to adapt to an ever changing dynamic world.
  • Encounter a compelling, frightening alien species that uses its senses intelligently and works in combination with each other to present players with the most challenging opponents yet in an FPS.
  • Enemy and ally AI utilise real-world military tactics.
  • Take control of a wide variety of land, sea and air vehicles including trucks, tanks, boats and helicopters.
  • Explore a living, dynamic world where earthquakes, breaking ice, landslides, and tornados which pose a real and an ever-present danger.

  • 32-player Multiplayer with real-time armour and weapons customization and an all new mode that combines player modification and tactical objectives.
  • Emergent gameplay; actions taken in the game affect future outcomes giving each player a unique experience.
  • Highly robust and easy to use mod toolset allow players to create their own expansive levels with game modes for both multiplayer and single player.
  • The most realistic environments, spectacular special effects, physics, game engine, lighting system and enemy AI through CryENGINE,
    Plenty more information about crysis can be found on this site, feel free to browse the other sections of Crysis-Online to learn more about Crysis.
  • Re:One more Mod Team Receives the CryENGINE2 Pre-S (1 viewing) (1) Guest
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    TOPIC: Re:One more Mod Team Receives the CryENGINE2 Pre-S
    #82
    Vairo (Visitor)
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    One more Mod Team Receives the CryENGINE2 Pre-SDK 4 Years, 10 Months ago Karma: 23  

    Hi,as some of you may heard, there have been two mods so far which have received access to the CryENGINE2 Pre-SDK. Most familiar one recognized of the two is Obsidian Edge 2. but today Crytek have announced that another mod team has been given access to the CryENGINE2 Pre-SDK.
    Developer, RenEvo is the team behind the mod which is titled Command & Crysis: The Dead 6. Thanks to Cryteks Community Manager, Alex Marschal for alerting the community of this fairly exciting news.For more information you can visit RenEvo official website where you'll find a forum, blogs and other material relating to this new mod. RenEvo Web Site

    Post edited by: Vairo, at: 2007/07/19 16:57<br><br>Post edited by: Vairo, at: 2007/07/19 16:59
     
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    #114
    tsalo (Visitor)
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    Re:One more Mod Team Receives the CryENGINE2 Pre-SDK 4 Years, 10 Months ago Karma: 4  
    if we want to make new multiplayer maps and so on, then can ordinary users/gamers have access to this program aswell (in the future)? or how it's going to be anyone knows?
     
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    #119
    Vairo (Visitor)
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    Re:One more Mod Team Receives the CryENGINE2 Pre-SDK 4 Years, 10 Months ago Karma: 23  
    i dunno if u can get there program so easy , but you can get different programs for that i need to speak with my friend vegrad from www.cryeditor.com i am sure he will know ! bt he is away for 2 weeks ...
     
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    #131
    Teljair (Visitor)
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    Re:One more Mod Team Receives the CryENGINE2 Pre-S 4 Years, 10 Months ago Karma: 3  
    Well typically they will release the SDK with the release of the game. Or a little after release.
     
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