Skip to content
You are here: Home arrow Forum
Crysis Forum
Welcome, Guest
Please Login or Register.    Lost Password?
 

Crysis is an epic masterpiece combining the best of Science Fiction and First Person Shooters. It's the game everyones talking about, why you may ask, well, read on and you'll find out.

Crysis is the follow up to Crytek's first game and blockbuster, FarCry. Crytek has learned a lot since they made FarCry, they've learnt what was good about FarCry aswell as what was bad about FarCry.

So, what happens when you take the good, change the bad and then mix it up in to one big pot. You guessed it, you get Crysis.

Crysis will revolutionize gaming in more ways than one. It will give the gamer a whole new level of realism (thanks to the graphics) and will change what people call "immersive gameplay" (thanks to the gameplay and dynamics). Here is a summery from EA of what they say are "Key Features" of Crysis...

Key Features

  • An immersive story that puts you the player in the pivotal role to repel an alien invasion and save mankind.
  • A unique three-act structure that forces the player to use real-time armor and weapons customization to adapt to an ever changing dynamic world.
  • Encounter a compelling, frightening alien species that uses its senses intelligently and works in combination with each other to present players with the most challenging opponents yet in an FPS.
  • Enemy and ally AI utilise real-world military tactics.
  • Take control of a wide variety of land, sea and air vehicles including trucks, tanks, boats and helicopters.
  • Explore a living, dynamic world where earthquakes, breaking ice, landslides, and tornados which pose a real and an ever-present danger.

  • 32-player Multiplayer with real-time armour and weapons customization and an all new mode that combines player modification and tactical objectives.
  • Emergent gameplay; actions taken in the game affect future outcomes giving each player a unique experience.
  • Highly robust and easy to use mod toolset allow players to create their own expansive levels with game modes for both multiplayer and single player.
  • The most realistic environments, spectacular special effects, physics, game engine, lighting system and enemy AI through CryENGINE,
    Plenty more information about crysis can be found on this site, feel free to browse the other sections of Crysis-Online to learn more about Crysis.
  • Re:The King of Computing! (1 viewing) (1) Guest
    Go to bottom Post Reply Favoured: 0
    TOPIC: Re:The King of Computing!
    #3569
    XxR3zD3ViLxX (Visitor)
    Next-Gen Visuals is my way of Good Marketing
    Moderator
    Posts: 353
    graphgraph
    User Offline Click here to see the profile of this user
    Gender: Male thedevilslasher_900@yahoo.com thedevilslasher_900@hotmail.com Location: Bosnia - Sarajevo Birthdate: 1988-12-16
    The King of Computing! 4 Years, 3 Months ago Karma: 7  
    QUOTE:

    Well, Lords of the Rings certainly does come to mind when you hear about IBM launching this new project -- to develop a single supercomputer capable of running the entire internet as a web application.

    The project, codenamed Kittyhawk (detailed in a white paper by IBM) created quite the stir in internet technology community. While the software details descend quickly into the realm of the cerebral, one number that jumps off the page is the estimate for the number of cores and memory for the finished proposed system -- 67.1 million cores with 32PB of memory.



    The system is based on IBM's Blue Gene/P architecture, which takes millions of cores and arranges them in a hierarchal architecture. At the lowest level four 850 MHz Power PC cores run on a single chip, with built in memory controllers and interconnects. The next level up is the card, which contains 32 of these quad core chips known as "nodes." Up a level, 16 cards compose a midplane. A server rack has two midplanes, yielding a total of 1024 nodes, or 4096 processors. Each server rack has 2TB of memory to play with. A maximum of 16,384 racks can be networked to yield the finally staggering metrics. As each rack has an I/O bandwidth of 640Gb/s, a "full" 67.1m core system would sport 10.4Pb/s of bandwidth.


    -Guru3D
     
    Report to moderator   Logged Logged  
     
    Last Edit: 2008/02/11 18:20 By .
     
      The administrator has disabled public write access.
    #3571
    satan666 (Visitor)
    Moderator
    Posts: 295
    graphgraph
    User Offline Click here to see the profile of this user
    Gender: Male Birthdate: 1979-08-01
    Re:The King of Computing! 4 Years, 3 Months ago Karma: 1  


    speechless
     
    Report to moderator   Logged Logged  
      The administrator has disabled public write access.
    #3573
    Scott6969 (Visitor)
    Moderator
    Posts: 362
    graphgraph
    User Offline Click here to see the profile of this user
    Re:The King of Computing! 4 Years, 3 Months ago Karma: 2  
    omg i want one of those
     
    Report to moderator   Logged Logged  
     


    Captiva Creations - http://captiva.cc/
    Captiva Videos - http://captiva.cc/movies.html
      The administrator has disabled public write access.
    #3574
    truly (Visitor)
    Dell XPS M1530 user (almost)
    Moderator
    Posts: 186
    graphgraph
    User Offline Click here to see the profile of this user
    Gender: Male Location: Cracow, Poland Birthdate: 1989-04-01
    Re:The King of Computing! 4 Years, 3 Months ago Karma: 2  
    Guess, gpus are specific not for gaming, and games can't even support it I suppose But well, we can show xxxxxxxxxxxxxxxxxxxxx.... xx place after coma in PI

    It is used to manage power traffic, water gas etc etc + for physics, mathematics and science tests, am I right ?

    Anyway OUTSTANDING !
     
    Report to moderator   Logged Logged  
     
    Last Edit: 2008/02/11 21:28 By .
     
    - Full time student of AGH, at least still -
      The administrator has disabled public write access.
    Go to top Post Reply
    Partners ekdesignget the latest posts directly to your desktop

    Related Items

    Copyright © Crysis Europe.