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The story line of a game is very important. It can directly affect a games success and how well you enjoy playing it.

The story line in Crysis is quite familiar yet at the same time very unique. Although alien invasions and spaceships are nothing new to the world of stories, some of the details of Crysis are very unique. The effects the spaceship has aswell as how the aliens look and behave are all very unique. My point is, Crysis has a kick ass story line.

The Story
Earth, 2020: A colossal asteroid crashes down to Earth.

(yes, it was 2019, now Crytek is saying 2020)


Global tensions have reached boiling point as the U.S. and North Korea square off in the South China Sea. At stake: a mysterious artifact uncovered by a team of U.S. archeologists.

The North Korean government quickly seizes the area, prompting the U.S. to dispatch an elite team of Special Forces operatives on a rescue mission. During the siege the true nature of the artifact quickly emerges, pointing to the existence of an alien presence on Earth, and ultimately the trigger for a massive-scale alien invasion.

The battle to save Earth begins as the aliens’ flash freeze the tropics into a ghostly-white frozen landscape.

As gamers take up arms against the aliens, they will be outfitted with customizable weapons and a high tech Nanosuit, allowing them to adapt their tactics and abilities to a hostile, ever-changing environment and a mysterious enemy.

PC Games - Interview with Clint Hocking! (1 viewing) (1) Guest
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TOPIC: PC Games - Interview with Clint Hocking!
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PC Games - Interview with Clint Hocking! 4 Years, 3 Months ago Karma: 7  
The German game magazine PC Games got the chance to interview the Creative Director Clint Hocking of Far Cry 2.

As according to the German PC Games article on FC2, five basic essentail details stood out as being most vital and eye catching, which list as follows:

Translated:

Is this game with such freedom still a shooter?

Despite the many freedoms and the many missions the focus of the core still to kill enemy people. So far, the developers built more than 30 weapons, from knives to the grenade's all there..

Does Far Cry 2 follow the line structured gameplay of Far Cry?

No. Far Cry 2 is a fully accessible world. You will be able to explore a world of 50 square kilometer.

Devastation of FC2 vs. Crysis?

Although plants, trees, branches, buildings and other things are completely destructible, plants regenerate itself over time (as they grow in real life), and buildings get their actual form after certain time. Likewise soldiers will respawn at destroyed bases. As a result, the game is always interesting remain consistently different approaches in the game.

Will there be a map editor?

The answer is definitely "yes". However, it is still unclear how this works and what functionality it offers.

Does the weather as also as day-/night cycle have playful effects?

Yes. With rain around objects are burning significantly worse. The opponents sleep at night which allows surreptitious maneuver similar to Splinter Cell (not as pronounced).
How quickly does the time go by in Far Cry 2?
The developers still need some time to make a final decision, but currently there is a ratio of 1:4 or 1:6 to reckon with ~ 14 hours a day and 10 hours in the night would be to play.

How long is the duration (may be false translated?) of Far Cry 2?

To expect more than 100 hours of fun if you explore the whole world and solve all the missions. With 50 hours to be a regular player and in 8 hours, if you just concentrate on the missions.

- Video-interview on PC Games.

Hope this was worth the reading
 
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