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The environments in Crysis will be huge. Each multiplayer map will span for many kilometres.

Crysis will be played in three main envrionments. The tropical jungle, the frozen jungle, and inside the alien ship. You will also spend a bit of time on the aircraft carrier which is positioned off the coast of the island.

Thanks to CryEngine2, Crysis will be able to display the most detailed environments ever to be seen in real-time.

This will enable Crytek to have more power over what they want the game to look like and what mood they want each scene to have. Let me go in to some more detail about each type of environment.

Goldeneye: 00 Heaven :: Recreating Goldeneye64 (1 viewing) (1) Guest
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TOPIC: Goldeneye: 00 Heaven :: Recreating Goldeneye64
#2015
Wake (Visitor)
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Goldeneye: 00 Heaven :: Recreating Goldeneye64 4 Years, 7 Months ago Karma: 0  
Hello CrysisEU!

Im wake, project manager/music/classic maps for this remake. Yes GES on HL2 is already one alternative for GE fans, however this mod is going to be doing SP as focused and MP as by-product like the original ; and on Crytek which will make all the outdoor maps absolutely amazing!

::Aim::

To recreate the SP missions and MP elements of GE64, the game originally made by Rare on Nintendo64. This mod will be a totally free base creation as its dealing in copyright properties, however all of the physical material is to be completely made from scratch by the team.
................
We are on the lookout for more developers to come on, we have a handful including mappers, sound composition and Animation. However we need some 3D modelers for characters/weapons/props and more coders and animators to handle our Single player goals.

I encourage people interested in having their say to either sign to our Forums, or come back here after just viewing the Site and give their views ; or both!

This team is more than willing to give interviews with site admins here when our progress is in full swing. We plan to release patches as each missions. For instance ; First release will plan to be :

-Dam SP
-Dam,Library MP
-4 Characters
-Few weapons

And ongoing like this in release structure.

Thanks and hope to see some interest
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Wake,
Project Manager
::Goldeneye: 00 Heaven::
 
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#2021
Scott6969 (Visitor)
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Re:Goldeneye: 00 Heaven :: Recreating Goldeneye64 4 Years, 7 Months ago Karma: 2  
hi first of all welcome to the forums, secondly i noticed you said have your say sign up our our forums, just to point out theres no link for your website/forum....would come in handy if posted, Thanks.
 
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#2023
Wake (Visitor)
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Re:Goldeneye: 00 Heaven :: Recreating Goldeneye64 4 Years, 7 Months ago Karma: 0  
Heh, thanks my bad. Fixed
 
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#2026
satan666 (Visitor)
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Re:Goldeneye: 00 Heaven :: Recreating Goldeneye64 4 Years, 7 Months ago Karma: 1  
I have only played James Bond 007: Nightfire and it must be like 5-6 years ago..was kinfa fun then.
shall this be something like that?
 
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#2038
Wake (Visitor)
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Re:Goldeneye: 00 Heaven :: Recreating Goldeneye64 4 Years, 7 Months ago Karma: 0  
I dont think much like that, but im not sure i never played NF.

This is a recreation of a console game from 1997 on nintendo. First best FPS in a lot of gamers minds and hearts.
 
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#4229
brooks1001 (Visitor)
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Re:Goldeneye: 00 Heaven :: Recreating Goldeneye64 2 Years, 6 Months ago Karma: 0  
when will the game be done
 
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