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Crytek is a software devolopment team located in Coburg, Germany. Crytek was founded in 1999 by 3 passionate game & software devolopers, they are Cevat, Avni and Faruk Yerli. They released their first (full) game in 2004 titled Far Cry.

The game Far Cry was a massive success due to many aspects (which I won't go in to) but one of which was to do with CryEngine. CryEngine was massive for its day. It offered the best performance to visuals ratio of any other game at the time and probably still holds that crown.

However, just before the release of Far Cry, a police raid at Crytek studios on february 4, 2004 came close to closing Farcry devolopment. But the issue was resolved shortly after, and Crytek finshed Far Cry on track with its projected release date.

Crytek is a company dedicated to producing high quality games. However their goal with Far Cry wasn't just on producing a high quality game. But a game different from all the rest. Crytek is an industry leader in all aspects of games, from graphics to gameplay, Crytek is ultimate.

The success of Far Cry motivated them to further improve the game through patches and updates. It was then only a matter of time until they started work on a new game.

Crytek started working on CryEngine2 after the success of CryEngine1 in Far Cry. On the 30th of January (99 days before this website was launched) Crytek announced Crysis. With the same Goals as Far Cry, Crysis seems to be another unforgettable game from Crytek.

PS3's architechure worries FarCry 2 Devs (1 viewing) (1) Guest
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TOPIC: PS3's architechure worries FarCry 2 Devs
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XxR3zD3ViLxX (Visitor)
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PS3's architechure worries FarCry 2 Devs 4 Years, 3 Months ago Karma: 7  
It seems the PS3 is a truly powerful and complex machine as Technical Director Dominic Guay recently explained and dicussed on how it's difficult to program videogames on the PS3. As According to the article released on CVG, the Dev team is running into some trouble with the PS3's architecture, while developing FC2 for the PS3 platform. Altough the team admires and acknowledges the power of the PS3 and its complex architechure, yet it seems to give a hard time for the PS3 team. Furthermore, the article goes on to talk about Blue-Ray, the PS3's potencial of being a great platform for FC2 to be released on.



QUOTE:
One thing that we realized pretty quickly as we started R&D on PS3, was that the hardware architecture had a very nice fit with some of our technical design decisions. We were positively surprised by how efficient the SPUs (the Cell processing units) were to do such things as run our vegetation simulation, our animations or our physics systems. So while it did require quite a bit of R&D to understand how to use the system correctly, once we started having results we saw that it was a very capable console and that FC2 could run on it."
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The PS3 version, unsurprisingly, won't match top spec PCs. "However, the notable area where we had to make some tradeoffs is in some assets resolution which had to be brought down from the higher end PC configurations due to memory size difference. However, the good new is that since PS3 players are not outputting over the top resolutions like high end PC users, this is not a big deal. It's somewhat proportional to our video resolution output."



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PS3's architechure worries FarCry 2 Devs
XxR3zD3ViLxX 2008/02/13 06:08
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satan666 2008/02/13 11:30
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