Skip to content
You are here: Home arrow Forum
Crysis Forum
Welcome, Guest
Please Login or Register.    Lost Password?
 

Crytek seems to be focused on producing a very tactical and dynamic gameplay method unlike any other. A game which provides the tools and story to allow the player to play how they see fit.

 One of the things that makes the gameplay so great are the dynamics. You have the ability to re-model the environment as well as customise your abilities and weaponry in real-time as you fight it out against koreans and aliens.

Every game claims to have "tactics", but compared to Crysis, they just don't. Below are descriptions of all the major gameplay elements in Crysis.


Gameplay Elements of Crysis

  • Natural Events & Disasters: Crytek is pushing hard to make the Crysis world more believable and exciting than any other game. The world will act and react like the real world with things like dynamic weather, physical wind, varying temperatures and disasters. What does "disasters" mean you may ask, well things like earthquakes, tornadoes and maybe tsunamis. This should make things very interesting in combination with the destructible environments.

  • Dynamic Day & Night: In all games up until now, the game would always wait for you before it progressed in time. In Crysis, the game continues on regardless of how long you are taking.
  • So, if aliens are attacking and you're not helping anyone, the situation is going to get worse and worse. But the great thing is, the game won't force you to do anything, you can do it all at your own pace or even skip certain missions. But you may suffer the consequences.

     

  • Mission Dynamics: Not all missions in Crysis are compulsary. But if you complete an optional mission, you will usually get rewarded. As well as the ability to skip some missions, the outcomes of certain missions will vary, and so the lead up to the next mission will be different both ways. You will play with squad mates during certain missions, however if one dies, you won't ever see him again and so future missions may become more difficult.
  • Interactive and Destructible Environments: This probably has the biggest effect on gameplay. It's certainly the most unique feature to Crysis. Your actions and how you fight will directly effect the environment in either a positive or negative way. If you're playing online for example, and you find a good camping spot behind a tree.
  • The next time you join a server, someone may have blown that tree up so now you will instantly have to change your tactics to adapt to the dynamic and ever changing environment.

    The AI also needs to be smart enough to adapt to this very dynamic and ever changing environment. The natural disasters mentioned above will be as destructible as you'd expect, but there's also non-natural distasters in Crysis such as nuclear bombs which can literally flaten the surrounding environment on a scale never before seen in a video game.

  • Weapon Modifications: You will have the ability to add and remove attachments such as scopes, lasers and flashlights while also having the ability to adjust what method of attack you wish to use. You may change your ammunition to a tranquilizer for a softer approach, or use explosive bullets for that little extra warmth. The combinations are almost endless and every weapon has some kind of customizable componant.

  • Vehicle Modifications: In the power struggle multiplayer mode, you'll be able to capture alien technologies and use them on your own human vehicles. You can mix and match just about anything. For example, you could replace the .50 cal machine gun on your jeep with an alien freeze ray. This will create some interesting and possibly 'odd' gameplay.

  • Nano-Muscular Suit: The year is 2020, of course there has to be some hi-tech suit. Your suit can perform many things, as long as it has the power to do so. In different situations you will require different enhanced attributes.
  • If you want to take the fast and agile approach, you would set your suit to speed as an example, but as a consequence, you will not only lose power from your suit, but you will decrease your other attributes. So it's extremely important to adjust your suit perfectly to match your tactics and the situation. The different suit functions are speed, strength, armor and cloak. I think you can work out for yourself what each function does.

  • Dynamic Story: The plot is set, but the rest is up to you. While some missions will be forced, others will be optional. Optional missions usually end with some kind of reward and they have the potential to alter the rest of the story.
  • Crysis has what the CEO of Crytek likes to call a multi-threaded storyline. This means every major character has a storyline of their own, this includes your squad mates. If you let a squad mate die for example (mentioned above), it may make your future missions a little tougher, or you may have to find an alternative to a certain task.

    Another thing about the story is this. There are no cut scenes, nor is there anyone telling you what to do (not directly or constantly anyway).

    The story will unfold around you, its your job to find out what's going on. You need to keep your eyes open and ears tuned. A squad mate may mention to another squad mate that there is a weak spot to destroying one of the alien crafts. If you don't hear what that is, your going to have to kill it the hard way. That's just one, there will be things like that the whole way through Crysis.



    Conclusion
    In conclusion, Crysis will be a huge leap ahead in terms of gameplay. It will keep the proven-to-be-fun fps formula and add a whole new level to it.

     It will be the most unique gaming experience you will have had in a long time - if not of all time. This will set the standard for pc and console games in the years to come.

    Lost World returns Mod needs your help. (1 viewing) (1) Guest
    Go to bottom Post Reply Favoured: 0
    TOPIC: Lost World returns Mod needs your help.
    #4069
    triangles (Visitor)
    Crysis Noobie
    Posts: 1
    graphgraph
    User Offline Click here to see the profile of this user
    Lost World returns Mod needs your help. 4 Years, 1 Month ago Karma: 0  
    Lost World Returns is first person action and adventure modification bringing to you something unique and refreshing to the crysis community.




    Disclaimer


    To clarify their position, they do not represent a Jurassic park modification nor do they have any affiliation with the franchise. They are however set in the same universe for story telling purposes and are using non copyrighted events/names to base our story.

    They wanted to keep some relevance so people can relate to the whole aspect they all know and love, but at the same time wanted to break free and develop something new and refreshing. They are using the final end events that happened on the first Jurassic park film to base and branch off with our very own and unique story.

    All development activities that share familiarities with the Jurassic park franchise are of non profit and are purely implemented for the story setting.



    Story overview



    The incident at 'Site A' three years ago was a disaster for Mr. Hammond and his genetics company. They were all but bankrupt as the company’s European, American and Far Eastern investors one by one accepted their losses and withdrew. The Costa Rican government alleged the animals had been destroyed and as bankruptcy proceedings and litigation dragged out to months then years, the company's facilities and equipment on the island had been stricken from the ledger, believed lost.

    The remoteness of the location prevented casual visitors, and gradually the incident and the existence of Site A faded from the public spotlight. However, local accounts proved contrary to the picture painted by the mainland authority.

    Only a wealthy Japanese conglomerate, one of the principal early investors in Hammond's ventures, still supports him and his new company, Genetic Research and Experimental Technologies, Inc. Despite Site A being left to rot, both companies are still very eager to protect their investment and to find the truth.

    GRET now have a plan to clandestinely visit Site A in an effort to discover what really happened. As a paleontological behavioral theorist, you have been invited to join the first expedition to return to the island with a small team of researchers and a protective mercenary unit. Since the episode three years ago, the company's facilities were abandoned and the island has been left to nature’s devices.

    No one knows what you may find there.



    they are working on a tech demo, and they hope to aim to have it delivered during the end of the year.

    They are having a few difficulties with the animation department and are figuring out the best methods to turn their dinosaurs into AI characters using the advanced and somewhat demanding animation system crysis uses.

    They are always looking for any new talented individuals novice or professional. If you would like to work with this global team, they are looking for coders and flow graph users as well as animators (all skill levels).

    If interested, go on their forum and send them a PM, your actions may help speed up the development process.

    Links:

    -crymod http://www.crymod.com/thread.php?threadid=14622&threadview=0&hilight=&hilightuser=0&page=1

    -website(new website coming soon) http://www.lostworldreturns.com/

    -official forum http://lostworldreturns.co.uk/forum/

    -Moddb http://www.moddb.com/mods/9191/lost-world-returns

    -Their own blog http://www.moddb.com/mods/9191/lost-world-returns

    -Youtube account http://www.youtube.com/user/LostWorldMod

    !IMPORTANT! I AM JUST A FAN SO DON'T START IMAGINING THINGS

    I think this mod rocks!
     
    Report to moderator   Logged Logged  
      The administrator has disabled public write access.
          Topics Author Date
        thread link
    Lost World returns Mod needs your help.
    triangles 2008/04/12 13:33
    Go to top Post Reply
    Partners ekdesignget the latest posts directly to your desktop

    Related Items

    Copyright © Crysis Europe.