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Q&A - Crytek CEO specs out Crysis at GameSpot E-mail
Tuesday, 09 October 2007

Interview with Cevat Yerli is up now at GameSpot, it is according the system requirements for Crysis, so feel free to check it out you can find many useful answers over there. Find out how important is system memory to the performance of the game, does the DX10 version offer the same, or slightly better performance and much, much more.

GS: What's more important to have for Crysis: A powerful CPU or a powerful video card?

CY: Actually they should be in sync. Low CPU and high GPU makes little sense, since the game might then become CPU-bound; likewise, if you have a strong CPU and low GPU, your game may not render fast enough. So you should align the generations of hardware when building your PC, in general. If you have a CPU and GPU both from the last 12 months, though, and you want to upgrade one of the components, then it should be the GPU.

GS: How important is system memory to the performance of the game? Are the load times a lot shorter if you have 2GB or more of memory? Does the game run smoother?

CY: More memory means usually less stalls, more stable frame rates, and loading times will speed up indeed. So yes, 2GB or more is better.

GS: The game will ship with support for DirectX 9 and DirectX 10. However, all recent events have shown the game running in DX9. Does the DX10 version offer the same, or slightly better, performance? If gamers have Vista and DX10 cards, do you recommend that they play in DX10 over DX9?

CY: Players who have DX10 will get a better-looking experience, with all of our settings dialed all the way up, but this will take up more of your hardware's resources. This is what our "Very High" settings are reserved for, and if you have the hardware, we fully recommend it. Our "High" settings can be used by DX10 and DX9 users, and will perform better in DX10, though our DX9 players will have nothing to worry about because we are really pushing that technology to new levels.

Full Interview at GameSpot          Comment

Last Updated ( Wednesday, 21 April 2010 )
 
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