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Incrysis community questions to Nvidia and Cevat
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Written by CrysisEU
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Friday, 16 November 2007
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Recently matthew from incrysis had a chance to pass forward few community questions to Roy Taylor,Vice President of Nvidia and Cevat Yerli.
AyeAye: I have a question for Roy, can we expect to see more performance gains in Crysis with releases of new drivers? NVIDIA_Roy: Yes, we definitely can. Performance will improve, almost with every single driver drop and patch of the game. Literally every day and week we keep working on the drivers we can see improvements. There are many reasons for this, but it's important to remember that Crysis contains a million lines of code and 1GB of texture data and 85000 shaders. Even though it's a game it's a complex product and worthy of respect as a sophisticated software product.
M_A_X: Why have many been experiencing better performance with Crysis under XP than in Vista?
NVIDIA_Roy: Simply put - DX10 can do two tasks: 1, is reproduce existing effects more simply, 2 produce more sophisticated effects. DX10 is complex, new and we are at the beginning of our learning curve with it. Please remember that it took 2 years from the introduction of DX9 to the first game, Far Cry by the way. It's been just 1 year since DX10 was introduced. So, as we get more familiar with it we will see both performance increases and better and deeper use of features. Right now we are pleased that people are noticing the DX10 improvements.
See full qoute of Interview in our forums or visit Incrysis for original!
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Last Updated ( Wednesday, 21 April 2010 )
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